Can I postpone the steam hardware survey for later?

by charizardzxc. Posted on Aug 02, 2020    2    20


I'm traveling, and I'm on my laptop. On my main PC back home, I have a VR headset, and I want that to be known because I'm sort of a VR advocate and I think those numbers are really important (the percentage of steam users who have VR gets referenced constantly). I got the steam hardware survey and it's prompting me to send my shitty specs to valve.

Is there a way to trigger the survey later, when I'm back on my main PC? Same steam account.


Comments

Reddit5484

They ask it randomly and throughout the year, this will not be the only one they ask of you and they are anonymous so no one will know its you. Will that said, VR is a fad and will never go over the tiny % it is now, too expensive and no really good games.

  charizardzxc 1

first sentence is helpful, thank you. friendly rant below.

you're right, to an extent. price is pretty subjective. you can get an oculus rift s, which is the current midrange standard, for $400, which isn't half bad in my opinion. if that's too much, there are WMR options for under $300 which are perfectly passable for gaming. certainly not cheap, but honestly not outrageous when you compare it to regular PC gaming, or even console. only a few years ago, we were paying $800 for the original rift, which doesn't come close to the quality of the rift s. think of where we'll be in another few years.

half-life alyx is the most fun i have ever had in any video game. it's absolutely up to AAA standards, and past that if you ask me. half life alyx does for 2020 what half life 2 did for 2004.

aside from that, admittedly it is all pretty indie, but big titles are dropping so much faster than they ever have in the past. it's not just the classics like superhot and beatsaber anymore. we've got boneworks, walking dead saints and sinners, pavlov, and it's pretty often that we hear about another AAA studio (last one was rockstar) hiring developers for VR and gearing up to make a full VR game. more games are absolutely coming.

if vr is a fad, when did it take place? it's been around as a concept in fiction since before we had computers, and continued in peoples' thoughts since then, barely acknowledging the point where it became a real thing that actually existed. there are a hell of a lot of people who've been playing actively for years, and the number is only growing.

when doom was being beta tested, people thought the idea of being able to look around using the mouse was fun and novel, and they liked how immersive it was. that essentially happens with every new breakthrough in graphics and input technology. if you ask me, vr is just the next step. it's not going to overtake flat 3d games, in the same way that flat 3d games didn't overtake 2d games. hell, text adventures are still around. but it is here to stay.

also, if you seriously think it's not growing, compare the numbers from the last few years. then compare this year to next year when the figures drop, and then the year after that. people are sure as hell buying it.

Reddit5484 1

Yup and this is they year of the linux desktop... Syfy lol... back in the real world, VR has such a tiny library, WAY to bulky, costly and until they solve all those issues its a FAD. Non Main stream "1%" users that like a box on the front of their heads and spend hundreds of dollars to play a few games worth it. I have been gaming since the late 70s when I bought my first computer and seen them all.

  charizardzxc 1

ok boomer =w=

Reddit5484 1

OK poor kid, good luck making money asshole.

  charizardzxc 1

...what kind of insult is that? who's the one with a $1000 vr headset?

Reddit5484 1

well we all make bad life choices, there is a lot better things you can do with $1000 dollars to get your money worth out of it. Its ok we wont hold it against you, lots of young kids make bad life choices.

moisty_npz 2

People still think like this?

Reddit5484 1

Yup, those 1%ers that buy VR when there is no games, big bulky units that cost way to much. It may stick around but will be like minimal users... just like that other fad called 3d games.

moisty_npz 2

Vr is way cheaper now than it was 2 or 3 years ago. It’s only going to get better and more accessible as time goes on. Stop saying that it doesn’t have any users and that it is dead. The numbers have increased a lot since the quest and rift s

Reddit5484 1

Your argument is invalid, I am a linux user I know how it feels to be a low % user, its ok... of course its cheaper, doesn't mean that its spreading faster.

  charizardzxc 1

except it does. it means exactly that. more people are buying it, there's a very clear increase.

Reddit5484 1

Still a niche, probably always will be. A mere few % increases does not mean its taking off and mainstream.

Steam users with VR Headsets 1.67% -0.25% (June 2020) total 1.67% and that's down from last month.. not really taking off.

https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam

DarthBuzzard 2

Fluctuation is natural for everything. What matters is year to year sales, and that always increases.

Besides, it took PCs themselves a good decade to get to 1.67% adoption in US homes. Things have always taken a long time.

Reddit5484 1

maybe, but then explain 3d... was a good start as VR, slow growth and now nothing..lol

DarthBuzzard 2

3D had an opposite growth path to VR. It declined in 2-3 years, but VR has been growing consistently for over 4 years.

DarthBuzzard 2

I understand you're always wrong in life, but there's no need to keep the trend going. Just accept that VR is a growing technology that anyone with the capability to think for themselves should know will become much bigger as time goes on.

madjoki 2

Survey is machine specific, not account specific.

  charizardzxc 1

oh, that makes a lot of sense. thanks!