A little late to the Sword & Shield debate, but maybe it's a better time now that things are less heated.
I kinda want this to be about development scale in general, not about '[company good/bad]'
Sometimes I still see things like 'if only S&S had the animations of [insert new game here]'
The problem is, I don't think some of those are fair comparisons at all due to the huge difference between the number of playable characters plus movesets
Are there any modern games with hundreds of unique playable characters, each one capable of hundreds of different moves, and still everything looking polished as some of the big-budget only-a-few-protagonists games from Sony/Nintendo/Microsoft games?
Is such a thing even possible? Will things scale indefinitely if you just throw enough money at it?
Disclaimer: I'm a Switch-only player but still didn't buy S&S. Not trying to defend any billionaire company, my intention is to reflect about what to expect from games that actually have a comparable scale to it, like maybe the upcoming SMT V