Project Elite vs. Space Alert - What are your thoughts?

by drluffy. Posted on Jul 01, 2020    7    5

With CMON recent release of Project Elite, which I own and love, I've seen a few comparisons being thrown between Elite and Space Alert.

I unfortunately haven't tried both, but I love the adrenaline action of Project Elite. I feel like I'm the protagonist of a Starships Troopers film, trying to coordinate with my fellow soldiers amidst bullets and chaos. It's wonderful. With that being said, I've heard great things about Space Alert.

Have you had the chance to try both of them out? What did you think? Are they different enough to warrant owning both? If not, which are you keeping?


Bierzgal 1

I have not played PR but I own and will be selling my copy of SA. It's not that it's a bad game it's just that not a single person I ever played it with liked it. And I tried with like 10 different people. And to be honest, I'd much rather play Escape than Space Alert. And I love space and Vlaada games (Galaxy Trucker is in my top 10).

Dice_and_Dragons 1

Will have to check out Space Alert just started playing my copy of Project Elite

AegisToast 3

They’re both co-op games with real-time phases, and that’s just about all they have in common. I don’t see a reason why one would be considered a replacement for the other. That’s kind of like saying you only need to keep either Dominion or The Quest for El Dorado because they’re both deck-builders.

adhesiveman 5

Personally I have not played Project Elite but I have heard about the game from a few friends and seen it played. I own Space Alert and the expansion and while I love it I don't get to play it enough.

So Project Elite is a series of 2-minute frantic runs with a break in between each one. The game is frantic for those 2 minutes. Teamwork is helpful but often you are not really paying TOO much attention to what everyone is doing and you are often more focused on on your own actions (which makes sense because you are trying to roll those dice as fast as possible.

Each Space Alert game instead is a 10 minute affair and it is just a straight tense 10 minutes. The thing about it is that it is 10 minutes of planning. You put in your actions but you don't know whether what you did worked. The other thing about space alert is that you CONSTANTLY have to be aware of what the other players are doing because you as an individual can't do too much you really need other people. The enemies and guns are built that you need to coordinate your shots in the same turn, you need to make sure you aren't using elevators at the same time (or you get delayed and then all your ideas go out the window) You need to work together. You need to be hyper aware of what you need to be doing and trust that other players have their things together and will ask for help if they need it.

I think that Project Elite is simpler and easier to get new players into. Space alert is more of a game that requires commitment and continued players to get the best gaming experience. the idea case is having a dedicated group of 4 or 5 people to play it with.

And if Space Alert ever gets easy just get the expansion and then you can cry quietly to yourself as your brain explodes trying to figure out how to beat all the enemies

thirdspaced 6

The most recent episode #123 talks about this comparison.